Chris chats to Matt Mayer and Brent Calhoun of Hiding Spot Games about the design and development of their story branching narrative driven adventure game, Beacon […]
Author: Jay Taylor
Console Special No.15 – SEGA Saturn
“Welcome to the Real World” The 32-bit SEGA Saturn is the subject of our latest single platform special. Leon, Chris, Karl, Michiel and community correspondents […]
Metroid Fusion – Cane and Rinse No.544
“Then, someone found a cure.” Metroid 4. Or Metroid IV. Coming off the back of Wario Land 4, Nintendo R&D 1’s crack team set about […]
The Sausage Factory: 418 – You Suck at Parking by Happy Volcano
Chris chats to Jeroen Janssen of Happy Volcano about the design and development of their dexterity based puzzle game, You Suck at Parking. Puzzle games […]
Lost Odyssey – Cane and Rinse No.543
“Well, have you fallen for me yet?” The team tackles Lost Odyssey, the 2007 JRPG from the mind of Hironobu Sakaguchi, the creator of the […]
The Sausage Factory: 417 – Sunday Gold by BKOM Studios
Chris chats to Félix Blanchette Lamarche of BKOM Studios about the design and development of their point and click turn based strategy smash up, Sunday […]
Nioh – Cane and Rinse No.542
“A dragon ought to know it is unwise to rile a cat.” As you’ll hear in this podcast, the history of this one goes way […]
The Sausage Factory: 416 – Haiku, the Robot by Mister Morris Games
Chris chats to Jordan Morris of Mister Morris Games about the design and development of their turn action adventure game, Haiku, the Robot. You know what […]
Sonic the Hedgehog 2 – Cane and Rinse No.541
“Don’t just sit there and waste your precious time.” Sonic the Hedgehog 2 is 30 (thirty). Leon, Karl, Tony, guest Jamie Smith (Principal Game Designer […]
The Sausage Factory: 415 – Kaiju Wars by Foolish Mortals
Chris chats to Michael Long of Foolish Mortals about the design and development of their turn based strategy game, Kaiju Wars. It’s not so much […]
Shinobi – Cane and Rinse No.540
“DESTROY THE ENEMY NINJA GROUP” Heavily inspired by Namco’s Rolling Thunder, SEGA launched its cool, ninja-based response 35 years ago, in 1987. Leon, Michiel, Rich […]
The Sausage Factory: 414 – Rogue Aces VR by Infinite State Games
Chris chats to return guest Mike Daw of Infinite State Games about the design and development of their VR take on Rogue Aces arcade shoot’em up. […]
