Chris O’Regan chats to Jori Ryan of CreatorCrate Games about their procedurally generated object focused puzzle platform game, CreatorCrate. Matter, it really matters. That’s pretty much […]
Author: Jay Taylor
Metro Exodus – Cane and Rinse No.486
“It’s rough and coarse and it gets everywhere.” Artyom’s search for the truth about the world outside Moscow picks up steam in the third of […]
The Sausage Factory Ep.355 – – Button City by Subliminal Games
Chris O’Regan chats to Ryan Woodward and Shandiin Woodward of Subliminal Gaming about the design and development of their multi-tiered adventure game, Button City. Growing up […]
Sid Meier’s Civilization & Civilization II – Cane and Rinse No.485
“In the beginning, the Earth was without form, and void.” While MicroProse didn’t exactly break the mould with the original Civ, they certainly kept hold […]
The Sausage Factory: 354 – Racket:NX by One Hamsa
Chris O’Regan chats to Dave Levy of One Hamsa about the design and development of their VR future sports sim, Racket:NX. VR games don’t tend […]
Bubble Bobble – Cane and Rinse No.484
“NOW, YOU FOUND THE IMPORTANT MAGIC IN THE WORLD” So simple on the surface, Taito’s cutesy single screen puzzle platformer, Bubble Bobble, hides abyss-like depths. […]
The Sausage Factory: 353 – Hell Let Loose by Black Matter
Chris O’Regan chats to Max Rea of Black Matter about the design and development of their WWII soldier sim, Hell Let Loose. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode353.mp3 The Sausage […]
Hypnospace Outlaw – Cane and Rinse No.483
“PAGE TEXT REMOVED DUE TO VIOLATION OF HYPNOSPACE LAW” Put on your Beefbrain Shield Pro. We’re going back to 1999 to rediscover (2019’s) bizarre retro […]
The Sausage Factory: 352 – Eternal Starlight VR by White Noise Games
Chris O’Regan chats to David Wallin of White Noise Games about the design and development of their VR based RTS game, Eternal Starlight VR Ever […]
The King of Fighters series – Cane and Rinse No.482
“Stop Street Fighting!” It’s time for SNK’s team battle-focused fighter to shine in our The King of Fighters series podcast. Leon Cox is joined by […]
The Sausage Factory: 351 – Wildermyth by Worldwalker Games
Chris O’Regan chats to Nate Austin of Worldwalker Games about the design and development of their narrative driven turn based combat RPG, Wildermyth. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode351.mp3 […]
The Sausage Factory: 350 – Text Adventure Special
Chris O’Regan chats to David Hawkins and Mike Hood of Jimjams Games, Michael Herrera and Scott Adams of Clopas, and Chris Skaggs of Soma Games […]
