For this week’s Sound of Play podcast Ryan Hamann is joined by Sean Bell of The Computer Game Show. Every Wednesday in Sound of Play, […]
Author: Jay Taylor
DOOM Eternal – Cane and Rinse No.460
“Welcome home, great Slayer.” As the red dust continues to settle after Doomguy’s latest landing, Cane and Rinse keeps pace with the mythical space marine. Leon, […]
The Sausage Factory: 328 – Hero-U Rogue to Redemption by Transolar Games
Chris O’Regan chats to Corey and Lori-Ann Cole of Transolar Games about the design and development of their action adventure RPG, Hero-U Rogue to Redemption. […]
Sound of Play: 297 – the videogame music podcast
For this week’s Sound of Play podcast Leon Cox is joined by fellow Cane and Rinse (and Video Wizards) stalwart, Michiel Kroder. Every Wednesday in […]
Teenage Mutant Ninja Turtles/The Simpsons – Cane and Rinse No.459
“Cowabunga!” A duo of cartoon capers in this show with Teenage Mutant Ninja Turtles (1989) and The Simpsons (1991). Leon, Brian, Michiel and returning guest […]
The Sausage Factory: 327 – Encodya by Chaosmonger Studio
Chris O’Regan chats to Nicola Piovesan of Chaosmonger Studio about the design and development of their beautifully crafted and nuanced point and click adventure game […]
Sound of Play: 296 – the videogame music podcast
Ryan shares the next year in game history medley, featuring music from 146 games from the year 2007. Every Wednesday in Sound of Play, we […]
Dragon Age II – Cane and Rinse No.458
“You’ve been here before, haven’t you?” 2011: Crunch time for BioWare as EA’s corporate wyvern demands a prompt sequel to the successful Dragon Age: Origins, […]
The Sausage Factory: 326 – Narita Boy by Studio Koba
Chris O’Regan chats to Eduardo Fornieles of Studio Koba about their narrative driven, reality bending action adventure game, Narita Boy, which is published by Team […]
Sound of Play: 295 – the videogame music podcast
This week, Leon Cox goes it alone with an all community request Sound of Play. Every Wednesday in Sound of Play, we bring you some […]
Stardew Valley – Cane and Rinse No.457
“The sooner we come to terms with our mortality, the more time we can spend really living in the here-and-now.” The fecund soil of Stardew […]
The Sausage Factory: 325 – Binarystar Infinity by Ricci Cedric Design
Chris O’Regan chats to Cédric Ricci about the design and development of his scrolling shoot ’em up, Binarystar Infinity. Knowing where both your ship and deadly […]
