Stace Harman and John Robertson are both veteran journalists within the video game industry and over the years they have many a game developer, just […]
Author: Jay Taylor
Sound of Play Extra – an interview with ToyTree
Here’s another Sound of Play extra – an interview with ToyTree This show’s presenter, Thomas Quillfeldt (@tquillfeldt) offers us up another Sound of Play extra […]
Sound of Play: 97 – The videogame music podcast
Welcome to our latest podcast dedicated to video game music – Sound of Play What we aim to bring you with Sound of Play is […]
Double Dragon – Cane and Rinse No.271
“INVADE THE ENEMYS BASE” After the success of Nekketsu Koha Kunio-kun and Renegade, Yoshihisa Kishimoto of Technos Japan set about outdoing himself with Double Dragon. […]
The Sausage Factory: 131 – Diluvion by Arachnid Games
What if you took the sandbox like game structure and put it under water into the deep dark depths of the ocean? That is what […]
Sound of Play: 96 – The videogame music podcast
Welcome to our weekly podcast dedicated to videogame music – Sound of Play What we aim to bring you with Sound of Play is a […]
Tetris – Cane and Rinse No.270
“LINES LEFT” Tetris: Such a simple, elegant game with such a complex and convoluted back story. Leon, Josh, Karl and Leah recall the heights of […]
The Sausage Factory: 130 – Hunter’s Legacy by Lienzo
Hunter’s Legacy appeared out of nowhere and show host Chris ORegan was drawn to the action adventure game as soon as he started to play […]
Sound of Play: 95 – The videogame music podcast
Welcome to our latest podcast dedicated to video game music – Sound of Play This show’s presenters were Ryan Hamann (@InsrtCoins) and Andrew Brown (@playcritically), […]
Perfect Dark – Cane and Rinse No.269
“Watch her… she’s sharp.” Following a protracted and disrupted development, Rare eventually launched its spiritual successor-cum-sci-fi-sequel to the ubiquitous GoldenEye 007 (see issue 200 of […]
The Sausage Factory: 129 – Lords of New York by Lunchtime Studios
Poker is a dull game, so to make a video game about it that doesn’t include the exchange of actual money is a pretty brave […]
Interview extra: Tomm Hulett
Joining Leon for this interview extra is WayForward Technologies‘ Game Director, Tomm Hulett. Recounting his remarkable career, Tomm tells us of his early days testing […]
