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Mattia Traverso
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Interview extra: Mattia Traverso

In this interview special, Ryan talks to Mattia Traverso (@MattiaNotFound) about the 2016 Kinect oddity FRU, on which he is one of the designers. They chat about finding inspiration for games, developing for unique hardware, and balancing multi-modal challenges. Mattia also gives a detailed history of developing a Kinect game at a time when Microsoft was just about ready to pull the plug on the peripheral. They dive deep to get to the bottom of what makes FRU such a special and effective game.


 
Edited by Ryan Hamann (@InsrtCoin).

To request a free game key for Xbox One (and Kinect), email Mattia at mattia@frugame.com

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