Decision making has been one of the most fundamental aspects of game design for just about as long as games have existed. From the very […]
Tag: Ryan Hamann
QuestionBlock Toronto: Dames Making Games
In the third of his pieces from the Toronto independent development scene, Ryan Hamann meets Dames Make Games. In early August, 2015, I had the […]
QuestionBlock Toronto: Kan Gao
In the second of his pieces from the Toronto independent development scene, Ryan Hamann meets the man behind To the Moon. In early August, 2015, […]
Can modding ruin games?
It has been said that once a piece of art is created, it no longer belongs to the creator but rather to its audience. The […]