Here’s our second update to our ongoing Patreon campaign to try and raise enough to allow us to make Cane and Rinse a full-time concern […]
Author: Jay Taylor
The Sausage Factory: 142 – Loot Rascals by Hollow Pond
The mashing of genres is a common theme within the indie game realm and Loot Rascals is a great example of this. It is a […]
Sound of Play: 107 – The videogame music podcast
Welcome to our weekly podcast dedicated to videogame music – Sound of Play What we aim to bring you with Sound of Play is a […]
Super Hexagon – Cane and Rinse No.281
“AGAIN!” In this issue we test our nerve to the very limit in the face of colour and sound smashing together and the very walls […]
The Sausage Factory: 141 – ECHOPLEX by Output Games
Time is often fiddled with in video games and some developers choose run rampant with the idea that it is indeed fluid. ECHOPLEX is a […]
Interview extra: Nate Crowley
Joining Leon for this interview extra is author of 100 Best Video Games (That Never Existed), Nate Crowley Originating from an idea that began on […]
Sound of Play: 106 – The videogame music podcast
Welcome to our latest podcast dedicated to videogame music – Sound of Play What we aim to bring you with Sound of Play is a […]
Until Dawn – Cane and Rinse No.280
“I feel like someone’s watching us.” Karl, Tony, Josh and Leah discuss Supermassive Games first foray on Playstation 4 with the console exclusive, Until Dawn. […]
The Sausage Factory: 140 – Race for the Galaxy by Templegates Games
Fans of the show will know how much of a fan host Chris ORegan is of tabletop games so when he found out Templegates Games […]
Sound of Play: 105 – The videogame music podcast
Welcome to our weekly podcast dedicated to videogame music – Sound of Play What we aim to bring you with Sound of Play is a […]
Legacy of Kain: Soul Reaver – Cane and Rinse No.279
“I had faith in you. In your ability to hate, in your self-righteous indignation” 1999 saw the release of the second title in the Legacy […]
The Sausage Factory: 139 – Missile Cards by Nathan Meunier
What do you get when you mash Solitaire into Missile Command? Some would ask why would one do such a thing? Well Nathan Meunier has […]
