There are so many great tracks from the Mega Drive/Genesis Sonic games that I could share with you, but these particular selections from Sonic 3 […]
Author: Leon Cox
Music Monday: International Karate
The first four minutes or so of Rob Hubbard‘s lengthy arrangement for the original International Karate owe an obvious debt to Ryuichi Sakamoto’s theme for […]
Music Monday: Bejeweled 3
My hunch is that the music of Bejeweled 3 was developed under laboratory conditions, using algorithms that specifically and subliminally target whatever parts of the […]
Music Monday: Wolfenstein: The New Order
I got the platinum on Wolfenstein: The New Order! I know, it’s not the hardest to earn in the history of PlayStation Trophies but it’s […]
Music Monday: Pang
A game with three names, the cutesy Space Invaders meets Asteroids hybrid Pang is also known as Buster Bros. in the USA and Pomping World […]
Music Monday: Resident Evil
I’m one of those who welcomes news of game remakes. Rather than seeing them as tired, lazy cash-in rehashes of boring, old titles I see […]
The Chronicles of Riddick – Cane and Rinse No.141
“Talking about me? Never wise.” Darren Gargette, Darren Forman and Brian Tarran discuss interplanetary anti-hero Richard B. Riddick and his break-out critical hit, 2004’s first-person […]
Music Monday: Noby Noby Boy
Keita Nagahashi’s (Katamari Damacy) suggestive plaything Noby Noby Boy will most likely be remembered for – if anything – its surrealist planetscapes, all-but unachievable cooperative […]
System Shock 2 – Cane and Rinse No.140
“Your flesh is an insult to the perfection of the digital.” Leon, James and Karl were unfazed by the task of having to complete Looking […]
Music Monday: Tearaway
Even if Tony and I weren’t quite as enamoured as Jay and Sean with Media Molecule’s Tearaway (definitely not to be confused with the sub-Sonic-esque […]
Fire Emblem Awakening – Cane and Rinse No.139
“Mya ha! They’ll remember ME once I drive my axe into their… Wait… my axe! Where’s my axe?!” Nintendo‘s near-quarter-of-a-century-old tactical, turn-based fantasy battle RPG […]
Tearaway – Cane and Rinse No.138
“Yes, that’s it! Embrace the path of uncertainty! Jump!” Media Molecule‘s Vita-feature utilising Tearaway is the subject of this issue of the podcast. Traversing a […]