“Allow me to tell you a tale. It took place 360,000… No, 14,000 years ago.” Ignition Tokyo, with Okami’s Takeyasu Sawaki at the helm, set […]
Cane and Rinse
Tomb Raider (2013) – Cane and Rinse No.90
“A famous explorer once said, that the extraordinary is in what we do, not who we are.” In this podcast Leon, Tony, James and guest […]
Minecraft – Cane and Rinse No.89
“In the end, you know it’s all just blocks.” Mojang Studios, based in Stockholm, Sweden created not only one of the most popular games in […]
Dishonored – Cane and Rinse No.88
“We all start with innocence, but the world leads us to guilt.” Borrowing elements from Thief, Deus Ex, Half-Life and more, Arkane’s Dishonored debuted in […]
Aliens: Colonial Marines – Cane and Rinse No.87
“My mommy always said there were no monsters – no real ones – but there are.” Making an exciting videogame based around James Cameron’s 1986 […]
Fez – Cane and Rinse No.86
“Today is special day.” After five years of development, would Phil Fish and his Polytron Corporation be able to create the indie darling that everyone […]
Uncharted 3: Drake’s Deception – Cane and Rinse No.85
“…be careful what you wish for. It might just get you.” To coincide with the release of The Last of Us – and to conclude […]
Castlevania: Symphony of the Night – Cane and Rinse No.84
“What is a man? A Miserable little pile of secrets!” More than ten years after the series’ Famicom debut, director Toru Hagihara fully integrated exploration […]
Driver: San Francisco – Cane and Rinse No.83
“Hell, what happened to you?” 2011’s Driver: San Francisco, the sixth game in the franchise. Were Ubisoft Reflections able to turn back the clock and […]
Uncharted 2: Among Thieves – Cane and Rinse No.82
“Yeah, good luck pal, that’s almost impossible to – oh, you did it. Nice.” In the second of our Uncharted trilogy of issues, we turn […]
Podcast special: an Interview with C.Y. Reid (failnaut)
A couple of months ago I recorded an interview with C.Y. Reid, also known as failnaut. It took me longer than it should to edit […]
Tale of Tales – Cane and Rinse No.81
Lo cunto de li cunti Independent developer, Tale Of Tales aims to create “emotionally rich interactive entertainment” whilst eschewing the “limitations of competitive play”. In […]
