Host Chris O’Regan chats to James Ross of Monster Finger Games about the design and development of their arcade action platformer, Alien Scumbags In this […]
The Sausage Factory
The Sausage Factory 307 – Assassin’s Creed Valhalla by Ubisoft
Chris O’Regan chats to Nicolas Rivard of Ubisoft about the design and development of the latest installment of the Assassin’s Creed Series, Valhalla. It all […]
The Sausage Factory 306 – Cardpocalypse by Gambrinous
Chris O’Regan chats to returning guest Colm Larkin of Gambrinous about their card battling action adventure game, Cardpocalypse. Colm first appeared on 68th episode of […]
The Sausage Factory 305 – Hardspace: Shipbreaker by Blackbird Interactive
Show host and producer Chris O’Regan chats to Elliot Hudson of Blackbird Interactive about the design and development of their spaceship salvage sociopolitical adventure game, […]
The Sausage Factory 304 – Breakpoint by Studio Aesthesia
Host Chris O’Regan chats to Edward Lu and Nick Amlag of Studio Aesthesia about the design and development of their twin-stick melee combat arcade game, […]
The Sausage Factory Episode 303: Pendragon
Show host and producer Chris O’Regan chats to returning guest Jon Ingold of Inkle about the design and development of their tactical adventure game, Pendragon. Jon […]
The Sausage Factory Episode 302: Bartlow’s Dread Machine
Chris O’Regan chats to return guest Clayton Kauzlaric of Beep Games, inc. and Matt Hoesterey of Tribetoy about the design and development of their twin […]
The Sausage Factory Episode 301: Size Five Games
Chris O’Regan chats to Dan Marshall and Ben Ward of Size Five Games about the design and development of their point and click, platform action […]
The Sausage Factory Episode 300: Nodding Heads Games
Host Chris O’Regan chats to Ian Maude and Avichal Singh of Nodding Heads Games about the design and development of their action adventure game, Raji: […]
The Sausage Factory Episode 299: Nebula-Design
Host Chris O’Regan chats to James Roberts of Nebula-Design about the design and development of their top down scrolling shooter, Iridium. Iridium, a game that […]
The Sausage Factory Episode 298: tinyDino Games
Chris O’Regan chats to Ryan Throw and TJ Acre of tinyDino Games about the design and development of their time-altering action adventure game The Ambassador: […]
The Sausage Factory Episode 297: Casey Donnellan
Host Chris O’Regan chats to Casey Donnellan about the design and development of his game, Kill It With Fire, an action adventure game that Casey developed […]