Chris O’Regan chats to Jim Dirschberger of Wide Right Games about the design and development of their arcade shoot’em up, Freedom Finger. Freedom Finger is […]
The Sausage Factory
The Sausage Factory Episode 248: Caustic Reality
Host Chris O’Regan chats to Clinton McCleary of Caustic Reality about the design and development of Infliction When developing horror games Caustic Reality decided to […]
The Sausage Factory Episode 247: Flight School
Chris O’Regan chats to Bohdon Sayre of Flight School about the design and development of Creature in the Well. Did you know that the key […]
The Sausage Factory Episode 246: Triplevision Games
Chris O’Regan chats to Andrew Stewart of Triplevision Games about the design and development of Mable and the Wood. What happens when you make a […]
The Sausage Factory Episode 245: Kong Orange
Chris O’Regan chats to Esben K Ravn of Kong Orange about the design and development of Felix the Reaper. On a bright morning at the […]
The Sausage Factory Episode 244: Traxmaster Software
Show host Chris O’Regan chats to Will Traxler of Traxmaster Software about the design and development of Exception. Do you like a videogamey videogame? You […]
The Sausage Factory Episode 243: Analgesic Productions
Show host and producer Chris O’Regan chats to Sean Hani Tani of Analgesic Productions about the design and development of Anodyne 2: Return to Dust. […]
The Sausage Factory Episode 242: Stingbot Games
Chris O’Regan chats to Sterling Selover of Stingbot Games about the design and development of The Forbidden Arts When creating action adventure games their structure […]
The Sausage Factory Episode 241: Double Damage Games
This episode of The Sausage Factory has show host and producer Chris O’Regan chatting to Travis Baldree of Double Damage Games about the design and […]
The Sausage Factory Episode 240: 13AM Games
Show host and producer, Chris O’Regan chats to Alex Rushdy of 13AM Games about his own career in the videogame industry, as well as the […]
The Sausage Factory Episode 239: Praxis Games
Show host and producer Chris O’Regan chats to Adam Solo and Hugo Rosado of Praxis Games about the design and development of Interstellar Space: Genesis […]
The Sausage Factory Episode 238: Zotnip Games
Show host Chris O’Regan chats to Mike Pinto of Zotnip Games about the design and development of Hyperspace Delivery Service. Decisions, risk-assessments and blowing up […]