For this week’s Sound of Play, Ryan Hamann is joined by Ro Panuganti (@RoPanuganti) of GameLark as we listen through their new album Fuzzy Pickles, […]
Author: Jay Taylor
Bloodstained: Curse of the Moon / Ritual of the Night – Cane and Rinse No.422
“Through recondite arts, the Alchemists had created Shardbinders.” The fruits of substantial crowdfunding and the labour of a supergroup of game devs were harvested in […]
The Sausage Factory Episode 284: Cooperative Innovations
Show host and Producer, Chris O’Regan chats to Simon Barratt of Cooperative Innovations about the design and development of their VR party game, Spaceteam VR. […]
Sound of Play: 257 – the videogame music podcast
For this week’s Sound of Play podcast host Leon Cox is joined by Thomas Quillfeldt Every Wednesday in Sound of Play, we bring you some […]
Uncharted: The Lost Legacy – Cane and Rinse No.421
“Well, would you look at that?” Wrapping up our Uncharted coverage, for now at least, we end up at standalone adjunct, Uncharted: The Lost Legacy. […]
The Sausage Factory Episode 283: Skybox Labs
Show host and producer, Chris O’Regan chats to Joel Stack of Skybox Labs about the design and development of their arcade action puzzle adventure game, […]
Sound of Play: 256 – the videogame music podcast
Ryan shares a selection of community requests as well as the next “year in game history” medley, featuring music from 84 games from the year […]
Scramble and the Gradius series – Cane and Rinse No.420
“Shoot The Core!” The venerable side-scrolling space shoot ’em up series Gradius celebrates its 35th anniversary in 2020. Leon, Michiel, Ben Cartlidge and Dan Clark run […]
The Sausage Factory Episode 282: Big Blue Bubble
Show host and producer, Chris O’Regan chats to Damir Slogar of Big Blue Bubble about the design and development of their action adventure game, Foregone […]
Sound of Play: 255 – the videogame music podcast
Joining Leon Cox for this week’s Sound of Play podcast is Jay Taylor Every Wednesday in Sound of Play, we bring you some of our, […]
Detroit: Become Human – Cane and Rinse No.419
“All that matters now is what we do next” What does it take to truly be a person? Is it how you were created? What […]
The Sausage Factory Episode 281: Polygon Treehouse
Chris O’Regan chats to Alex Kanaris-Sotureou and Tom Jones of Polygon Treehouse about the design and development of their adventure game, Röki Adventure games can […]
