“The End” It’s been fully four decades since Dave Theurer turned his apocalyptic nightmares into an arcade game. Missile Command told a darker story than […]
Author: Jay Taylor
The Sausage Factory Episode 287: Out of the Bit
Show host and producer Chris O’Regan chats to Ali Motisi of Out of the Bit about the design and development of their top down arcade […]
Sound of Play: 260 – Shovel Knight Special
For this special, Josh and Jon take us on a whirlwind tour of the Shovel Knight series with a selection of tracks chosen from the […]
Shovel Knight DLC – Cane and Rinse No.424
“You don’t need a potion to win me over! You already have!” Steel thy shovel….. again! We’ve discussed Yacht Club Games’s Shovel Knight before, but […]
The Sausage Factory Episode 286: Mashmashu Studio
Show host and producer Chris O’Regan chats to Liron Peer and Roma Levin of Mashmashu Studio about the design and development of their tactical adventure […]
Sound of Play: 259 – The videogame music podcast
Leon Cox goes it alone for this week’s Sound of Play with requests from the community. Every Wednesday in Sound of Play, we bring you […]
Console Special No.8 – Super Nintendo Entertainment System
“Now you’re playing with power; SUPER POWER!” Everything about our latest single format special podcast is just super. Leon, Brian, Michiel and returning guest Ben […]
Batman: Arkham Knight – Cane and Rinse No.423
“How many more bones would you crush? How many lives will you destroy in pursuit of what you call justice?” Concluding our Batman: Arkham series […]
The Sausage Factory Episode 285: Walkabout Games
Show host and producer, Chris O’Regan chats to Piotr Gnyp of Walkabout Games about the design and development of their action adventure, graphic novel game, […]
Sound of Play: 258 – the videogame music podcast
For this week’s Sound of Play, Ryan Hamann is joined by Ro Panuganti (@RoPanuganti) of GameLark as we listen through their new album Fuzzy Pickles, […]
Bloodstained: Curse of the Moon / Ritual of the Night – Cane and Rinse No.422
“Through recondite arts, the Alchemists had created Shardbinders.” The fruits of substantial crowdfunding and the labour of a supergroup of game devs were harvested in […]
The Sausage Factory Episode 284: Cooperative Innovations
Show host and Producer, Chris O’Regan chats to Simon Barratt of Cooperative Innovations about the design and development of their VR party game, Spaceteam VR. […]
