Joining host Ryan Hamann (@InsrtCoins) for Sound of Play 168 is Andrew Brown (@playcritically) with community contributions from srgtsilent, Peditis, and Octorok385. What we aim […]
Author: Jay Taylor
Far Cry 2 – Cane and Rinse No.339
“These militia, they come into our country, steal everything, and leave us nothing.” Darren and James buddy up to tackle the notoriously-hostile Far Cry 2. […]
Console Special: Sega Mega Drive
“Welcome To The Next Level” In the first of our extra-length single-platform specials, Leon (@ratsoalbion) is joined by Mega Drive enthusiast and expert Dan Clark […]
The Sausage Factory Episode 200: Stoic Studios
Chris ORegan talks to Alex Thomas, Matt Rhoades, and Arnie Jorgensen of Stoic Studios about how The Banner Saga 3 was developed. This is the […]
The Sausage Factory Episode 199: Ska Studios
Chris O’Regan talks to James and Michelle Silva of Ska Studios about how Salt and Sanctuary was developed. In the midst of gaming past independent […]
Hellblade: Senua’s Sacrifice – Cane and Rinse No.338
“You cannot overcome suffering if you refuse to look at it.” Following up previous podcasts on Heavenly Sword, Enslaved: Odyssey to the West and DmC […]
Sound of Play: 166 – The videogame music podcast
Ryan Hamann (@InsrtCoins) hosts a community-focused show for Sound of Play 166 with contributions from Nobuo Yagami, Joe81, Richard, MauricioMM, and ReprobateGamer. What we aim […]
Def Jam: Fight for NY – Cane and Rinse No.337
“That freight train that hit you? That was me!” Come and take a walk with Cane and Rinse, as Michiel, Tony, Karl and UFC judge […]
The Sausage Factory Episode 198: Dan Smith Studios
Chris ORegan talks to Dan Smith of Dan Smith Studios about how The Spectrum Retreat was developed. Seemingly trapped in a strange hotel that is […]
Sound of Play: 165 – The videogame music podcast
Leon Cox (@ratsoalbion) hosts a community only show for Sound of Play 165 with contributions from Marchantia, Blue Weasel Breath, TheGaffer, CODEMONKEY, David Wagner, Nick […]
Resident Evil 4 – Cane and Rinse No.336
“You don’t seriously think a conservative mind can chart a new course for the world, do you?” For the first time ever – as we […]
The Sausage Factory Episode 197: University of Cambridge
Chris O’Regan talks to Diarmid Campbell of the University of Cambridge about how Wired was developed. Educational games are typically very bad, for a whole […]
