Chris O’Regan talks to Max Bernardi of Daedalic Entertainment about how State of Mind was developed. What if your memories could be replaced by someone […]
Author: Jay Taylor
Ghosts ‘n Goblins (Makaimura) – Cane and Rinse No.335
“GO AHEAD DAUNTLESSLY! MAKE RAPID PROGRES!” Strawberry print boxers all round as Cane and Rinse makes its first journey to the Demon World Village of […]
Sound of Play: 163 – The videogame music podcast
Joining Leon Cox (@ratsoalbion) for Sound of Play 163 is Cane and Rinse contributor Jacob Geller (@yacobg42) What we aim to bring you with Sound […]
The Sausage Factory Episode 195: Luminous
Chris O’Regan talks to Edvin Aedma of Luminous about how Circle Empires was developed. When you consider 4x games you normally think of titles like […]
Resogun – Cane and Rinse No.334
“Armageddon.” Veteran Finnish code aces Housemarque helped launch a new generation with their PS4 (then) exclusive, Resogun. Taking its cues from classics Defender, Drop Zone […]
Sound of Play: 162 – The videogame music podcast
Joining Jay Taylor (@JaySevenZero) for Sound of Play 162 is Cane and Rinse community member Richard Davison (@FMRuin ) What we aim to bring you […]
Valkyria Chronicles – Cane and Rinse No.333
“Squad 7, move out!” Alright squad, listen up. The objective is to assist Josh, Michiel and Simon Cole in successfully evaluating Sega’s 2008 Tactics RPG, […]
The Sausage Factory Episode 194: Abyssal Arts
Chris O’Regan talks to Keaton White of Abyssal Arts about how City of the Shroud was developed. Tactical RPGs normally have a turned based system, […]
Sound of Play: 161 – The videogame music podcast
Joining Leon Cox (@ratsoalbion) for Sound of Play 161 is longtime podcaster and presenter of The Sausage Factory Chris O’Regan (@chrisoregan ) What we aim […]
Final Fantasy V – Cane and Rinse No.332
“Knights do it two-handed!” The Final Fantasy that was initially deemed too hardcore for the West. Leon, Josh, Jon and Leah have got the job […]
The Sausage Factory Episode 193: MegaCrit
Chris O’Regan talks to Anthony Giovannetti about how Slay the Spire was developed. Card games and video games have become quite common in recent years […]
Sound of Play – Super Smash Bros. special part one
In this special 160th edition of Sound of Play, we bring some wonderful tracks from Nintendo’s Super Smash Bros. series. Join us in the first […]
