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Author: Michiel Kroder

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Smoke and Sacrifice

Michiel Kroder offers up his review of Solar Sail‘s open-world, narrative-driven RPG, Smoke and Sacrifice Almost a year ago I was tempted to hold up […]

Battle Princess Madelyn
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Battle Princess Madelyn

The idea for Battle Princess Madelyn came about because its head of development, Christopher Obritsch, loved playing Ghouls ’n Ghosts while his daughter Maddi watched. […]

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Raging Justice

Fan of vintage brawlers Michiel Kroder reviews MakinGames‘ nostalgic, rambunctious debut. “Whatever happened to the scrolling beat ‘em ups, the Double Dragons, the Final Fights […]

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The real fake difficulty

Michiel Kroder discusses the idea that some videogames that are touted as being difficult actually lack real consequence for failing To summarise my previous piece […]