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Author: Spencer Saunders

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Interaction

Inspired by Three Fourths Home, Spencer Saunders muses upon the validity of mundane and meaningful interactions in videogames Interaction is often considered to be the most important aspect of games. […]

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Spencer’s games of 2016

It’s Cane and Rinse contributor Spencer Saunders’ turn to look back at the videogames of 2016 upon which he wishes to bestow awards We’ve reached that wonderful time of the […]

until dawn
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Until Dawn

It’s fun watching a knight slay a dragon, or criminals stage the perfect heist, but it’s much more satisfying when you are the one doing it. Videogames have a distinct […]