I don’t review many games in the worded format, not because I don’t like to but more often than not I find it easier to […]
Features
This is where you’ll find all our written features such as opinions pieces and reviews
QuestionBlock Toronto: Dames Making Games
In the third of his pieces from the Toronto independent development scene, Ryan Hamann meets Dames Make Games. In early August, 2015, I had the […]
QuestionBlock Toronto: Kan Gao
In the second of his pieces from the Toronto independent development scene, Ryan Hamann meets the man behind To the Moon. In early August, 2015, […]
QuestionBlock Toronto: Jim Munroe and the Hand Eye Society
In the first of three articles written about his time recently spent investigating the Toronto independent development scene, Ryan coordinates a meeting with one of […]
A brief review-ie of Banjo-Tooie
The summer days are long and there’s a new Rare game on the horizon and the more I think about it, the longer those days […]
The Witcher III: Wild Hunt
What a curious position Andrzej Sapkowski finds himself in as an author. Videogame adaptations of literature are pretty common, but usually the books in question […]
Dragon Age: Inquisition
Brian Tarran loses himself in the latest entry in BioWare’s Dragon Age series. You know those games: the ones that are so brilliant that when […]
Opinion: LEGO Dimensions
For the better part of two years, I have been catching up on Traveller’s Tales’ series of LEGO games. I was turned off by their […]
Team Silent and their Silent Hill legacy
Team Silent, the developer behind the first four Silent Hill games, were a major player in the survival horror genre in the early 2000s. Though […]
Five nights in… Tokyo
I wanted to go to Tokyo before I was married. Or dead. That sounds a bit harsh on the whole concept of marriage. Sorry about […]
An hour with… Halo: Combat Evolved Anniversary
When I first played Halo: Combat Evolved on the original Xbox, I distinctly remember feeling as though it was the closest thing to a PC-inspired […]
The role nostalgia plays in appraising old games
We live in an age of gaming that repeatedly capitalises on the ‘retro’. Remakes, reimaginings, franchise reboots, re-releases and independently developed downloadable titles with 8 […]
