Author: Alex Maskill

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What Remains of Edith Finch

Alex Maskill reviews Giant Sparrow’s recent narrative adventure, What Remains of Edith Finch NB: Some readers may consider details in this review to be at least minor spoilers. What Remains of Edith Finch is, if […]

homefront
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Homefront

As a kid, reading through every games magazine I could get my hands on, one thing that gave my perception of the medium so much texture was the presence of the ‘6-7/10’ games. I could […]

rocksmith
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Rocksmith… the final word

We made it, you guys. Over the course of about four months, I have played through around 60 hours of guitar practice aided by Rocksmith 2014. This is, I’ll remind you, the amount Rocksmith expects […]

anatomy
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Anatomy

It’s strange to think that, not so long ago, horror games were thought to be a thing of the past. I grew up in the PS2 era, so I remember the hushed tones in which […]

rocksmith
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A month with… Rocksmith

So first off, there’s going to be a format change from what was planned for my Rocksmith diaries. Rather than eight threadbare weekly blogs, I figure you all might appreciate a ‘beginning/middle/end’ structure of three […]

that dragon cancer
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That Dragon, Cancer

“I didn’t just lose a child, I had a child.” This is how Sara Curtis opens “In The Left Pocket, By My Heart”, an episode of the podcast ARRVLS, which chronicles her experience of losing […]

Mushihimesama
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Mushihimesama (Bug Princess)

Cave-developed “bullet hell” shooters inhabit one of those niches which exist on the periphery of gamers’ awareness, but which you could go your whole life as a player without ever even seeing a screenshot of. […]