From 30th August 2019 through to 2nd September 2019 at the Washington State Convention Centre and Cane and Rinse hosts Ryan Hamann and Chris O’Regan […]
Author: Jay Taylor
The Sausage Factory Episode 247: Flight School
Chris O’Regan chats to Bohdon Sayre of Flight School about the design and development of Creature in the Well. Did you know that the key […]
Sound of Play: 217 – The videogame music podcast
Our aim with Sound of Play is to offer a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, tear-jerking and […]
Assassin’s Creed IV: Black Flag – Cane and Rinse No.386
“In a world without gold, we might have been heroes!” Back aboard Ubisoft’s titanic franchise for a return journey to the heady times when the […]
The Sausage Factory Episode 246: Triplevision Games
Chris O’Regan chats to Andrew Stewart of Triplevision Games about the design and development of Mable and the Wood. What happens when you make a […]
Sound of Play: 216 – The videogame music podcast
What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, […]
Prey (2017) – Cane and Rinse No.385
“They want to live inside us, like a disease.” Trapped on a 1960s space station in 2035, surrounded by homicidal crockery and are victims of […]
The Sausage Factory Episode 245: Kong Orange
Chris O’Regan chats to Esben K Ravn of Kong Orange about the design and development of Felix the Reaper. On a bright morning at the […]
Interview Extra: David L. Craddock
Leon speaks to David L. Craddock about his new book Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room. David […]
Sound of Play: 215 – Nainita Desai
What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, […]
SUPERHOT – Cane and Rinse No.384
“Promise you won’t launch superhot.exe again.” Time moves when you move. That might explain why James spent the first 20 minutes of this podcast recording […]
Interview Extra: Benn Powell
In this Interview Extra episode, Charlotte chats to Benn Powell about the ins and outs of designing randomisers for REmake Remastered and the remake of […]
