What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, […]
Author: Jay Taylor
SUPERHOT – Cane and Rinse No.384
“Promise you won’t launch superhot.exe again.” Time moves when you move. That might explain why James spent the first 20 minutes of this podcast recording […]
Interview Extra: Benn Powell
In this Interview Extra episode, Charlotte chats to Benn Powell about the ins and outs of designing randomisers for REmake Remastered and the remake of […]
The Sausage Factory Episode 244: Traxmaster Software
Show host Chris O’Regan chats to Will Traxler of Traxmaster Software about the design and development of Exception. Do you like a videogamey videogame? You […]
Sound of Play 214: OverClocked Remix
What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, […]
Metal Gear Solid V: Ground Zeroes – Cane and Rinse No.383
“Kept you waiting, huh?” Almost seven years on from our last Metal Gear Solid podcast, Leon, Jay, Karl and new member Richard Davison pick up […]
The Sausage Factory Episode 243: Analgesic Productions
Show host and producer Chris O’Regan chats to Sean Hani Tani of Analgesic Productions about the design and development of Anodyne 2: Return to Dust. […]
Sound of Play: 213 – The videogame music podcast
This week, Sound of Play brings you a musical collage — a constellation of audio memories from the year 2014. Rediscover favourites from 2014 or […]
Interview Extra: Fumito Ueda (Ico, Shadow of the Colossus, The Last Guardian)
A little while ago Cane and Rinse had the opportunity to ask a selection of questions to Fumito Ueda, the acclaimed creator behind the celebrated […]
Final Fantasy XII – Cane and Rinse No.382
“At least we thought to bring entertainment.” The eleventh show in our 13 podcast series about the mainline (and non-MMO) Final Fantasy series is all […]
The Sausage Factory Episode 242: Stingbot Games
Chris O’Regan chats to Sterling Selover of Stingbot Games about the design and development of The Forbidden Arts When creating action adventure games their structure […]
Sound of Play: 212 – Austin Wintory
What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, […]
