It’s a refrain that pounds inside my head, driving me onward far past my normal limits of difficulty and sleep deprivation. Deeper. Bloodborne’s Chalice Dungeons […]
Features
This is where you’ll find all our written features such as opinions pieces and reviews
The Swindle
Stealthy steampunk stings on Switch I’ve got $6000 on me and I could leave now via the airship that is parked just outside. Yet behind […]
Capitalist present, collective future: Labor in Night in the Woods and Tacoma
Major spoilers for Tacoma and minor spoilers for Night in the Woods follow in Jacob Geller’s look at the employee’s sometimes unenviable lot – both […]
Downward Spiral: Horus Station
Karl Moon flings himself out of the airlock and into breathless zero G first person VR to take in the atmosphere of Downward Spiral: Horus […]
Door Kickers: Action Squad
Jacob Geller reviews PixelShard‘s Door Kicker: Action Squad. From a detached, design-only perspective, Door Kickers: Action Squad does very little wrong. It’s a pixel-y throwback […]
Guacamelee! 2
Does the sequel to 2013’s Guacamelee! improve upon the original recipe, or is this avocado action underripe? Brian Edwards taste-tests… At the end of Guacamelee! […]
The Spectrum Retreat
An assignment far more sinister than a retro gaming conference, Leah Haydu braves the lobby of The Spectrum Retreat. Hotels are kind of creepy. That’s […]
A rapturous refrain
James Carter harks at the importance of the use of sound in the BioShock games. Listening to the gentle click-clack of my keyboard as I […]
Hellblade: Senua’s Sacrifice
Ahead of our podcast later this year, Paul Brown reviews Ninja Theory’s Hellblade: Senua’s Sacrifice “There is a space I want us to fill. Common […]
Grand Theft Auto IV: Perhaps this time things will be different
David Rushe finds returning to Rockstar’s decade-old Grand Theft Auto IV surprisingly refreshing. It was ten years ago that I did two things for the […]
The loneliest number
James Carter excogitates upon the idiosyncrasies of playing co-op with AI in Tom Clancy’s Ghost Recon: Wildlands. Is it a sacrifice to run into a […]
Lost solutions: The psychology behind forgetting puzzles
You know the frustration of returning to a game you’ve beaten before but finding you’ve forgotten how to solve it? Joshua Robinson looks into why […]