New contributor Joshua Robinson recently had the pleasure of talking with Salamander/Life Force obsessive Madd74 about his dedication to the classic shoot ’em up. Konami’s […]
Features
This is where you’ll find all our written features such as opinions pieces and reviews
Hellblade: Senua’s Sacrifice – giving a voice to historical mental illness
Historian Dr Cat Beck celebrates and explores the effective and sensitive portrayal of late 8th century mental illness in Hellblade: Senua’s Sacrifice. NB: Cane and […]
Ctrl, Alt-Right, Delete: How the alt-right are exploiting videogames
I woke up last week to read that Dan Harmon, one of the creative forces behind the excellent Rick and Morty, had publicly denounced a […]
The subjectivity of difficulty
So here we finally are, at the conclusion of Michiel’s three part article on difficulty in videogames. In the first part, I argued why difficulty […]
Point and shoot: Bringing videogame photomodes into focus
Photographer Gary Dutton (@GaryDooton), podcaster Jay Taylor (@JaySevenZero) and Laced With Wax editor Thomas Quillfeldt (@tquillfeldt) chat about their current favourite fad in videogames, the […]
Did Monolith Soft save Breath of the Wild?
Sean Thomas speculates as to just how much the mighty Monolith Soft were responsible for The Legend of Zelda: Breath of the Wild’s success I’m […]
Alienation: Active-reload reloaded
David Merrett looks at Housemarque’s take on Epic’s famous clickety-clip mechanic as deployed in Alienation Alienation is a slick top-down shoot’em-up (incorporating major elements of […]
What Remains of Edith Finch
Alex Maskill reviews Giant Sparrow’s recent narrative adventure, What Remains of Edith Finch NB: Some readers may consider details in this review to be at […]
Antihero
Karl reviews Tim Conkling’s multi-award-nominated TBS-by-gaslight, Antihero A fast-paced, turn-based strategy game where you build the most powerful thieves’ guild in a gas-lit Victorian underworld […]
Resident Evil: Vendetta
Squeezing his coal-shed sized biceps into a screening chair, Josh watches the new BioHazard CG movie Resident Evil: Vendetta and tells you just how much […]
Nex Machina
Leon Cox reviews hot and happening twin-stick shoot’em up from Housemarque and Eugene ‘Robotron’ Jarvis, Nex Machina: Death Machine. We timed our latest podcast, all […]
Interaction
Inspired by Three Fourths Home, Spencer Saunders muses upon the validity of mundane and meaningful interactions in videogames Interaction is often considered to be the […]
