It has been more than four years since Telltale surprised everyone with their hit first season of The Walking Dead, and, by now, it is […]
Features
This is where you’ll find all our written features such as opinions pieces and reviews
Epistory – Typing Chronicles
Two origami snakes weave their way through a dense forest of paper trees towards me with a hiss. A single touch from either means death. […]
Zero Time Dilemma, we need to talk…
I’ve been a long-time fan of the Zero Escape series. I’ve hosted a podcast on Cane and Rinse discussing the 999: Nine Hours, Nine Persons, […]
Homefront
As a kid, reading through every games magazine I could get my hands on, one thing that gave my perception of the medium so much […]
Rocksmith… the final word
We made it, you guys. Over the course of about four months, I have played through around 60 hours of guitar practice aided by Rocksmith […]
That Day We Left and the exploration of the real-world
InnerVoid Interactive aim to follow a rich vein of indie games into the exploration of real-world settings and themes with That Day We Left. I […]
Uncharted 4: A Thief’s End – A fitting conclusion for a videogame cliffhanger
A year ago, or thereabouts, I started writing an article for Cane and Rinse about the Uncharted series and how I wished those games would […]
An interview with Final Form Games
There was a very interesting discussion in the recent podcast on the subject of Final Form Games’ 2011 release, Jamestown: Legend of the Lost Colony. […]
Gaunter O’Dimm and effective videogame antagonists
“I’m no cheat. I give folk what they want, nothing more. That they oft desire unworthy things – that is entirely the fault of their […]
Anatomy
It’s strange to think that, not so long ago, horror games were thought to be a thing of the past. I grew up in the […]
Until Dawn
It’s fun watching a knight slay a dragon, or criminals stage the perfect heist, but it’s much more satisfying when you are the one doing […]
A month with… Rocksmith
So first off, there’s going to be a format change from what was planned for my Rocksmith diaries. Rather than eight threadbare weekly blogs, I […]